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|First encountered||Shinshu Field (100 years ago)|
Raised drum sticks
|Floral Finisher||Veil of Mist|
The Clay Drummer is first encountered at Shinshu Field (100 years ago) during Amaterasu's trip beyond the Spirit Gate. The Clay Drummer has Moon Tribe-like lines all over its body, except that the lines are of a yellow color instead of pulsing neon blue. The Clay Drummer carries a drum on its back, similar to the Yellow Imp.
In burial ceremonies of great figures, human martyrs are buried with the deceased person so that they can serve that person in the afterlife. However, these martyrs may sometimes be replaced by clay figures representing them. Unfortunately, during Orochi's wake, these clay figures are animated due to the demon's dark power, and then got manipulated.
"Clay figures were created to be buried in mounds in place of the martyr whom they represent.
They move now only due to Orochi's dark power.
Destroy them quickly and end their cruel manipulation."
The Clay Drummer is different to other demons of the same type is that while it is burrowed underground, it can use its raised drumsticks to attack. When it emerges (or when it comes up from burrowing) quickly scribble the Celestial Brush over it to temporarily blind the demon and prompt it to flail its arms blindly. Don't be afraid to come close and use Dojo Techniques and the Thief's Glove to farm it, as the first arm swing is harmless. As soon as Amaterasu finished farming, use a Sub-Reflector Counterattack to quickly kill it. This technique is highly recommended and by far the most effective, safest and quickest. This also grants Amaterasu the maximum amount of items (treasures), Demon Fang and Yen possible from the Clay Drummer.
Alternatively, Amaterasu can simply let the demon burrow, then wait for it to resurface, evading the drum sticks in the meantime. It will pause for a moment before resurfacing. Use this time window to quickly get behind it. This will confuse it, but Amaterasu's first hit will give the demon whereabouts of her location, so use strong, single attack to snatch the chance. A fully charged Glaive slash works best here, followed by 3 slashes would severely damage the demon, if not killing it. The Clay Drummer will remain confused as long as Amaterasu leaves it be, so feel free to charge the initial slash of a Glaive combo. However, if Amaterasu doesn't kill it from the sneak attack, then it is very likely that it uses its drum as a cannon and fire a short ranged blast. The blast itself is quite powerful, but evading is is an easy task. The blast, however, has strong recoil, so it knocks the Clay Drummer backward, dazzling it for a second time. Quickly kill it. This technique is a bit risky, as the Clay Drummer will use the blast if not killed from the first stun, and this solution also takes away the chance to get a Demon Fang from a Sub-Reflector Counterattack.
- The Clay Drummer and other demons of the Clay Army category are based on the Haniwa, terracotta figures during the Kofun period (3rd to 6th century AD) of Japanese history.
- Alongside the Bucket Namahage, the Clay Drummer can attack while it is burrowed underground.