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Atsushi Inaba

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Gsap The following name, Inaba Atsushi, is a Japanese name, which has "Inaba" as the family name and "Atsushi" as the given name.
Atsushi Inaba
Inaba
Atsushi Inaba at the Games Convention 2004 in Germany
Born August 28, 1971 (age 39)
Kanazawa, Ishikawa, Japan[1]
Nationality Japanese
Occupation Video game producer
Title Executive director and producer at Platinum Games[1]
Website http://www.platinumgames.co.jp/
Atsushi Inaba (「稲葉 敦志」?; Inaba Atsushi) is a Japanese video game producer for Platinum Games. He is also the former CEO and producer of the Capcom subsidiary Clover Studio, best known as the creative force behind Ōkami, Viewtiful Joe and God Hand.

Career

Before joining Capcom, Inaba worked for Irem, specifically working on R-Type Leo.[2] From there he joined Nazca and then SNK, where he did programming work on Samurai Shodown.[2] After reading a want ad for Capcom in Famitsu magazine, Inaba joined the company in 1998 with hopes of working on the next Resident Evil game. He ended up working on Hideki Kamiya's Devil May Cry, and later produced games in the Ace Attorney and Steel Battalion series.[2] Inaba, Kamiya, and Shinji Mikami, as well as other Capcom employees, began working at the company's new second-party developer Clover Studio in April 2004.[3] Inaba acted as the team's producer and CEO, which managed to produce a few titles, including the critically-acclaimed Ōkami, before being officially closed by Capcom in early 2007.[4]

After Clover Studio was dissolved, Atsushi began heading developer Seeds, Inc.[5] which later became Platinum Games. The company features many former key members of Clover. In May 2008, Platinum Games announced a four game deal with Sega. The games involved in the development and publishing deal include Bayonetta, a "stylish action game" for the PlayStation 3 and Xbox 360 directed by Hideki Kamiya and featuring "a witch battling angels", a science-fiction RPG for the Nintendo DS called Infinite Space, and MadWorld, an "ultra ultra violent" action game for the Wii with black and white Sin City-inspired graphics.[6]

Inaba has been ranked number 49 on IGN's Top 100 Game Creators of All Time.[7]

Works

  • Bomberman World - (1992, Arcade)
  • R-Type Leo - (1992, Arcade)
  • Samurai Shodown - (1993, Arcade)
  • Resident Evil Code: Veronica/Biohazard Code: Veronica Complete Edition - (2001, Dreamcast)
  • Devil May Cry - (2001, PlayStation 2)
  • Phoenix Wright: Ace Attorney - (2001, Game Boy Advance)
  • Granbo - (2001, Game Boy Advance)
  • Black Black - (2002, Game Boy Advance)
  • Steel Battallion - (2002, Xbox)
  • Phoenix Wright: Ace Attorney Justice for All - (2002, Game Boy Advance)
  • Viewtiful Joe - (2003, GameCube)
  • Steel Battalion: Line of Contact - (2004, Xbox)
  • Phoenix Wright: Ace Attorney Trials and Tribulations - (2004, Game Boy Advance)
  • Viewtiful Joe 2 - (2004, GameCube/PlayStation 2)
  • Viewtiful Joe: Red Hot Rumble - (2005, GameCube/2006, PlayStation Portable)
  • Viewtiful Joe: Double Trouble! - (2005, Nintendo DS)
  • Ōkami - (2006, PlayStation 2)
  • God Hand - (2006, PlayStation 2)
  • MadWorld - (2009, Wii)
  • Infinite Space - (2009, Nintendo DS)
  • Vanquish - (2010, PlayStation 3/Xbox 360)
  • Bayonetta - (2010, PlayStation3/Xbox 360)
  • Metal Gear Rising: Revengeance - (2013, PlayStation3/Xbox 360)

Trivia

References

External links

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